Exe 6
  • What's Exe 6?
  • Get Started
    • Purchasing
  • Installation
  • Authentication
  • Roles
  • Configuration
  • Custom Commands
    • Getting Started
    • Attributes
    • Parameters
      • Player Parameter
      • Slider Parameter
      • Text Box parameter
      • Boolean Parameter
      • Enum Parameter
    • Receiving Events
    • Demostration
  • APPS
    • Introduction to Apps
    • Prepare
    • Publish
    • Submit
    • Update
    • App Guidelines
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Authentication

Learn more about the Auth module from Exe 6.

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Last updated 1 month ago

Auth module handles the permissions of Exe 6. You must go to this module to add players, groups, and ranks.

Access Auth Module

You can access Auth module by going to the Exe 6 plugin and hovering your cursor over the Add User button.

Two (2) options will display: Auth and Roles. Click the Auth button to open the Auth module. You can authenticate Players or Groups.

Focus on the PLAYERS table. This is an example of authenticating a player.

Copy the line of code below. Paste this inside of the PLAYERS table.

Player

["username"] = {Role = ROLES.Owner},

Now we have authenticated two (2) players. Remember, you can authenticate more players.

Focus on the GROUPS table.

You can replace the -1 with your Group ID, and you can also delete the comment right beside it (The --Group1).

The RANKS table inside the GROUP table is where you add the ranks for which you want to be authenticated. You can copy the templates below.

Group

[-1] = {

	RANKS = {
		[255] = {Role = ROLES.Owner},
	}
},
Rank

[255] = {Role = ROLES.Owner},

For instance, I replaced the -1 placeholder value with my Group ID and added 2 more ranks.

Now, let's proceed to the Roles that come with every Player and Rank.